Welcome to site of ViperVFX and please have a look around. I have a knowledge of 3DsMax, Maya, Mudbox, Photoshop, VRay, Mental Ray. My personal ambition is to break into the Cartoon, Filming & Gaming Industry. I works in love with art and design. I have always been creative and will always continue to be creative. My main line of the following: - 3D modeling of low poly models, high poly models, organic surface, hard surface, architecture; - Texturing, UV mapping, normal map, bump map, specular map and others; - Lighting, visualisation.
I have experienced in: - creating low poly models and textures for games; - creating middle poly models and textures for Microsoft Flight Simulator X; - creating high poly models; - Lighting and visualisation cartoon and models for films with renderman.
By contacting to me you will get high quality at a date designated by you. | 
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